Mein Spiel stürtzt immer ab, wenn ich einen Freund über Hamachi beitreten will, gestern hat noch alles einwandfrei funktioniert, aber seit dem die neue Entwicklerversion 20w14a rausgekommen bin, stürtzt immer das Spiel ab.
hier die Fehlermeldung ich bedanke mich für die Antworten im Voraus:
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
java.lang.IllegalStateException: Tag minecraft:water used before it was bound
at acf$a.c(SourceFile:45)
at acf$a.a(SourceFile:56)
at cuj.a(SourceFile:95)
at cuk.a(SourceFile:98)
at dyf.a(SourceFile:45)
at dyk.a(SourceFile:1051)
at dyg.a(SourceFile:718)
at dyg.a(SourceFile:543)
at dit.d(SourceFile:1004)
at dit.d(SourceFile:632)
at net.minecraft.client.main.Main.main(SourceFile:204)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at acf$a.c(SourceFile:45)
at acf$a.a(SourceFile:56)
at cuj.a(SourceFile:95)
at cuk.a(SourceFile:98)
at dyf.a(SourceFile:45)
at dyk.a(SourceFile:1051)
at dyg.a(SourceFile:718)
-- Affected level --
Details:
All players: 1 total; [dxu['Harald_Philipp'/2372, l='MpServer', x=8.50, y=65.00, z=8.50]]
Chunk stats: Client Chunk Cache: 1369, 0
Level dimension: minecraft:overworld
Level name: MpServer
Level seed: -8508407183900283521
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: NBT[{}]
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Known server brands:
Level was modded: false
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: vanilla
Server type: Non-integrated multiplayer server
Stacktrace:
at dvc.a(SourceFile:431)
at dit.c(SourceFile:1976)
at dit.d(SourceFile:655)
at net.minecraft.client.main.Main.main(SourceFile:204)
-- System Details --
Details:
Minecraft Version: 20w14a
Minecraft Version ID: 20w14a
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 771310944 bytes (735 MB) / 1912602624 bytes (1824 MB) up to 2147483648 bytes (2048 MB)
CPUs: 8
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 20w14a
Backend library: LWJGL version 3.2.2 build 10
Backend API: GeForce 930MX/PCIe/SSE2 GL version 4.6.0 NVIDIA 425.25, NVIDIA Corporation
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla, programer_art
Current Language: English (Canada)
CPU: 8x Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz
Frage
Crazy Harald
Mein Spiel stürtzt immer ab, wenn ich einen Freund über Hamachi beitreten will, gestern hat noch alles einwandfrei funktioniert, aber seit dem die neue Entwicklerversion 20w14a rausgekommen bin, stürtzt immer das Spiel ab.
hier die Fehlermeldung ich bedanke mich für die Antworten im Voraus:
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 03.04.20 10:20
Description: Unexpected error
java.lang.IllegalStateException: Tag minecraft:water used before it was bound
at acf$a.c(SourceFile:45)
at acf$a.a(SourceFile:56)
at cuj.a(SourceFile:95)
at cuk.a(SourceFile:98)
at dyf.a(SourceFile:45)
at dyk.a(SourceFile:1051)
at dyg.a(SourceFile:718)
at dyg.a(SourceFile:543)
at dit.d(SourceFile:1004)
at dit.d(SourceFile:632)
at net.minecraft.client.main.Main.main(SourceFile:204)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at acf$a.c(SourceFile:45)
at acf$a.a(SourceFile:56)
at cuj.a(SourceFile:95)
at cuk.a(SourceFile:98)
at dyf.a(SourceFile:45)
at dyk.a(SourceFile:1051)
at dyg.a(SourceFile:718)
-- Affected level --
Details:
All players: 1 total; [dxu['Harald_Philipp'/2372, l='MpServer', x=8.50, y=65.00, z=8.50]]
Chunk stats: Client Chunk Cache: 1369, 0
Level dimension: minecraft:overworld
Level name: MpServer
Level seed: -8508407183900283521
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: NBT[{}]
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Known server brands:
Level was modded: false
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: vanilla
Server type: Non-integrated multiplayer server
Stacktrace:
at dvc.a(SourceFile:431)
at dit.c(SourceFile:1976)
at dit.d(SourceFile:655)
at net.minecraft.client.main.Main.main(SourceFile:204)
-- System Details --
Details:
Minecraft Version: 20w14a
Minecraft Version ID: 20w14a
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 771310944 bytes (735 MB) / 1912602624 bytes (1824 MB) up to 2147483648 bytes (2048 MB)
CPUs: 8
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 20w14a
Backend library: LWJGL version 3.2.2 build 10
Backend API: GeForce 930MX/PCIe/SSE2 GL version 4.6.0 NVIDIA 425.25, NVIDIA Corporation
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla, programer_art
Current Language: English (Canada)
CPU: 8x Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz
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