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Posted (edited)

hallo ich bin gerade dabei mein erstes Werkzeug für mein eigenes Modpack zu programmieren..

Nun habe ich folgendes Problem:

Das werkzeug ist richtig geschrieben dennoch kann ich damit Steinabbauen

Ich möchte zb nur das ich mit einer dreckspitzhacke nur dreckblöcke bzw grasblöcke abbauen kann..

Hier mal mein jetziger code der Klasse ItemPickaxeDirt

package de.DarkEmpire.Anfang;

import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemPickaxe;
import net.minecraftforge.common.util.EnumHelper;

public class ItemPickaxeDirt extends ItemPickaxe {

	protected ItemPickaxeDirt(ToolMaterial material) {
		super(EnumHelper.addToolMaterial("DIRT", 0, 40, 0.5f, 0.0F, 1));

		setCreativeTab(CreativeTabs.tabTools);
		setTextureName("AnfangsMod:ItemPickAxeDirt");
		
	}

}

Anmerk ich fange erst an mit Modprogramierung also bitte keine Komplexen sachen die ich nicht Verstehe :)

Verwendete Software den SourceCode der ForgeApi in der version 1492 sowie Gradlew und Eclipse

Edited by kaleah
Umgebung Hinzugefügt
Posted
package de.DarkEmpire.Anfang;
import java.util.Set;
import com.google.common.collect.Sets;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemPickaxe;
import net.minecraftforge.common.util.EnumHelper;
public class ItemPickaxeDirt extends ItemPickaxe {
  
    private static final Set Block = Sets.newHashSet(new Block[] {Blocks.grass, Blocks.dirt});
    protected ItemPickaxeDirt(ToolMaterial material) {
        super(EnumHelper.addToolMaterial("WOOD", 0, 40, 0.5f, 0.0F, 1));
        setCreativeTab(CreativeTabs.tabTools);
        setTextureName("AnfangsMod:ItemPickAxeDirt");
    }
    @Override
    public boolean func_150897_b(Block p_150897_1_)
    {
        return p_150897_1_ == Blocks.cobblestone ? this.toolMaterial.getHarvestLevel() == 3 : (p_150897_1_ != Blocks.diamond_block && p_150897_1_ != Blocks.diamond_ore ? (p_150897_1_ != Blocks.emerald_ore && p_150897_1_ != Blocks.emerald_block ? (p_150897_1_ != Blocks.gold_block && p_150897_1_ != Blocks.gold_ore ? (p_150897_1_ != Blocks.iron_block && p_150897_1_ != Blocks.iron_ore ? (p_150897_1_ != Blocks.lapis_block && p_150897_1_ != Blocks.grass ? (p_150897_1_ != Blocks.redstone_ore && p_150897_1_ != Blocks.lit_redstone_ore ? (p_150897_1_.getMaterial() == Material.rock ? true : (p_150897_1_.getMaterial() == Material.iron ? true : p_150897_1_.getMaterial() == Material.anvil)) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0);
    }
}

Ach so geht es nicht ich will doch nur mit meiner Selbsterstellten Pickaxe nur grass und dreckblöcke abbauen können..

:(

  • 3 weeks later...
Posted
Am 19.7.2017 um 01:29 schrieb kaleah:

package de.DarkEmpire.Anfang;
import java.util.Set;
import com.google.common.collect.Sets;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemPickaxe;
import net.minecraftforge.common.util.EnumHelper;
public class ItemPickaxeDirt extends ItemPickaxe {
  
    private static final Set Block = Sets.newHashSet(new Block[] {Blocks.grass, Blocks.dirt});
    protected ItemPickaxeDirt(ToolMaterial material) {
        super(EnumHelper.addToolMaterial("WOOD", 0, 40, 0.5f, 0.0F, 1));
        setCreativeTab(CreativeTabs.tabTools);
        setTextureName("AnfangsMod:ItemPickAxeDirt");
    }
    @Override
    public boolean func_150897_b(Block p_150897_1_)
    {
        return p_150897_1_ == Blocks.cobblestone ? this.toolMaterial.getHarvestLevel() == 3 : (p_150897_1_ != Blocks.diamond_block && p_150897_1_ != Blocks.diamond_ore ? (p_150897_1_ != Blocks.emerald_ore && p_150897_1_ != Blocks.emerald_block ? (p_150897_1_ != Blocks.gold_block && p_150897_1_ != Blocks.gold_ore ? (p_150897_1_ != Blocks.iron_block && p_150897_1_ != Blocks.iron_ore ? (p_150897_1_ != Blocks.lapis_block && p_150897_1_ != Blocks.grass ? (p_150897_1_ != Blocks.redstone_ore && p_150897_1_ != Blocks.lit_redstone_ore ? (p_150897_1_.getMaterial() == Material.rock ? true : (p_150897_1_.getMaterial() == Material.iron ? true : p_150897_1_.getMaterial() == Material.anvil)) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0) : this.toolMaterial.getHarvestLevel() >= 0);
    }
}

Ach so geht es nicht ich will doch nur mit meiner Selbsterstellten Pickaxe nur grass und dreckblöcke abbauen können..

:(

Dieser Stil alter ;D 

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