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Shader Windows 8


DerBuchhalter189

Frage

Hallo,

ich habe folgendes Problem: 

Ich habe mehrfach probiert Minecraft Shader zu installieren(mit hilfe verschiedener Videos) 

immer wenn ich dann einen Shader im Spiel auswähle schließt sich das Spiel.

 

Spoiler

[20:50:49] [Server thread/INFO]: Starting integrated minecraft server version 1.8
[20:50:49] [Server thread/INFO]: Generating keypair
[20:50:49] [Server thread/INFO]: Preparing start region for level 0
[20:50:50] [Server thread/INFO]: Preparing spawn area: 10%
[20:50:51] [Server thread/INFO]: Preparing spawn area: 20%
[20:50:52] [Server thread/INFO]: Preparing spawn area: 33%
[20:50:53] [Server thread/INFO]: Preparing spawn area: 50%
[20:50:54] [Server thread/INFO]: Preparing spawn area: 66%
[20:50:55] [Server thread/INFO]: Preparing spawn area: 87%
[20:50:56] [Server thread/INFO]: Changing view distance to 8, from 10
[20:50:56] [Server thread/INFO]: W1ZARDNN[local:E:58f63091] logged in with entity id 23 at (-69.5, 64.0, 208.5)
[20:50:56] [Server thread/INFO]: W1ZARDNN joined the game
[SMC FNE]transforming ctq ctq
[20:50:57] [Client thread/INFO]: [CHAT] A new §eOptiFine§f version is available: §eHD Ultra G9§f
[20:50:57] [Client thread/INFO]: [CHAT] OpenGL 4.2.0 - Build 10.18.10.3910
Intel Intel(R) Iris(TM) Graphics 5100
[SMC INF]Framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[SMC FNE]transforming cuq cuq
[SMC FNE]transforming cnn cnn
[SMC FNR]  patch method cnn.a(Lbck;DDDFI)V
[SMC INF]Reset model renderers
[20:50:59] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2606ms behind, skipping 52 tick(s)
[20:51:05] [Server thread/INFO]: Saving and pausing game...
[20:51:05] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[20:51:06] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[20:51:06] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[20:51:19] [Client thread/INFO]: [CHAT] OpenGL 4.2.0 - Build 10.18.10.3910
Intel Intel(R) Iris(TM) Graphics 5100
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
GL error 0x0502: Invalid operation at useProgram  gbuffers_textured_lit
GL error 0x0501: Invalid value at useProgram  gbuffers_textured_lit
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
[20:51:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Program gbuffers_water loaded
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Shadow map resolution: 4096
[SMC INF]Shadow map distance: 180.0f
[SMC INF]Shadow map interval size: 4.0f
[SMC INF]Hardware shadow filtering enabled.
gcolor format: RGB16
gdepth format: RGB8
gnormal format: RGB16
composite format: RGB8
[SMC INF]Eye brightness halflife: 10.0f
[SMC INF]Center depth halflife: 2.0f
[SMC INF]Wetness halflife: 100.0f
[SMC INF]Dryness halflife: 40.0f
[SMC INF]Sun path rotation: -40.0f
[SMC INF]AO Level: 0.5f
[SMC INF]Noise texture enabled
[SMC INF]Noise texture resolution: 64
[SMC INF]Info log: /shaders/composite.fsh
ERROR: 0:401: 'const 4-element array of int' : cannot declare arrays of this qualifier 
ERROR: 0:401: 'const' :  non-matching types (using implicit conversion) for const initializer  
ERROR: 0:407: 'ditherPattern' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:414: 'const 16-element array of int' : cannot declare arrays of this qualifier 
ERROR: 0:414: 'const' :  non-matching types (using implicit conversion) for const initializer  
ERROR: 0:423: 'ditherPattern' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:429: 'const 64-element array of int' : cannot declare arrays of this qualifier 
ERROR: 0:429: 'const' :  non-matching types (using implicit conversion) for const initializer  
ERROR: 0:442: 'ditherPattern' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:1354: 'i' : undeclared identifier 
ERROR: 0:1354: 'pos' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1354: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1355: 'distance' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1356: 'angle' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1358: 'return' : function return is not matching type: 
ERROR: 0:1379: 'i' : undeclared identifier 
ERROR: 0:1379: 'pos' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1379: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1380: 'distance' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1381: 'angle' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1383: 'return' : function return is not matching type: 
ERROR: 0:1892: 'pl' : undeclared identifier 
ERROR: 0:1892: 'origin' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1892: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1893: 'normal' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1893: 'assign' :  cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:1895: 'RayPlaneIntersectionWorld' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:1895: '=' :  cannot convert from 'const float' to 'structure'
ERROR: 0:1930: 'pl' : undeclared identifier 
ERROR: 0:1930: 'origin' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1930: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1931: 'normal' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1931: 'assign' :  cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:1936: 'surfaceToSun' : undeclared identifier 
ERROR: 0:1936: 'dir' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1936: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1938: 'origin' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:1938: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1940: 'RayPlaneIntersection' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:1940: '=' :  cannot convert from 'const float' to 'structure'
ERROR: 0:2007: 'surface' : undeclared identifier 
ERROR: 0:2007: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2007: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2008: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2008: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2008: 'pow' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2010: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2010: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2010: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2010: 'dot' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2010: 'mix' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2013: 'normal' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2013: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2014: 'depth' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2015: 'linearDepth' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2015: 'depth' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2016: 'screenSpacePosition' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2016: 'assign' :  cannot convert from '4-component vector of float' to 'float'
ERROR: 0:2017: 'viewVector' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2017: 'screenSpacePosition' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2017: 'rgb' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2018: 'lightVector' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2018: 'assign' :  cannot convert from 'varying 3-component vector of float' to 'float'
ERROR: 0:2021: 'worldLightVector' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2021: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2022: 'upVector' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2022: 'assign' :  cannot convert from 'varying 3-component vector of float' to 'float'
ERROR: 0:2028: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2028: 'matIDs' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2029: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2029: 'CalculateMasks' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2033: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2033: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2033: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2041: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2041: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2041: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2041: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2041: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2041: 'sunspot' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2041: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2043: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2043: 'tintColor' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2043: 'assign' :  cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:2047: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2047: 'sunSpot' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2047: 'CalculateSunspot' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2047: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2047: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2047: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2047: 'sunspot' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2047: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2048: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2048: 'sunSpot' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2049: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2049: 'sunSpot' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2050: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2050: 'sunSpot' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2053: 'AddSkyGradient' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2054: 'AddSunglow' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2059: 'mcLightmap' : undeclared identifier 
ERROR: 0:2059: 'torch' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2062: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2067: 'lightning' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2071: 'diffuse' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2071: 'roughness' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2072: 'diffuse' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2072: 'translucency' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2073: 'diffuse' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2073: 'translucencyColor' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2073: 'assign' :  cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:2075: 'specular' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2075: 'specularity' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2076: 'specular' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2076: 'extraSpecularity' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2077: 'specular' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2077: 'glossiness' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2078: 'specular' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2078: 'metallic' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2079: 'specular' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2079: 'gain' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2080: 'specular' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2080: 'base' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2081: 'specular' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2081: 'fresnelPower' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2087: 'CalculateNdotL' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2088: 'shading' : undeclared identifier 
ERROR: 0:2088: 'direct' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2088: 'CalculateDirectLighting' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2089: 'direct' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2089: 'direct' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2089: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2089: 'water' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2090: 'sunlightVisibility' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2090: 'CalculateSunlightVisibility' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2091: 'direct' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2091: 'sunlightVisibility' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2092: 'direct' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2093: 'waterDirect' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2093: 'direct' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2094: 'direct' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2094: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2095: 'bounced' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2095: 'CalculateBouncedSunlight' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2096: 'scattered' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2096: 'CalculateScatteredSunlight' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2097: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2097: 'CalculateSkylight' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2098: 'scatteredUp' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2098: 'CalculateScatteredUpLight' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2099: 'heldLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2099: 'CalculateHeldLightShading' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2102: 'InitializeAO' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2108: 'lightmap' : undeclared identifier 
ERROR: 0:2108: 'sunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2108: 'direct' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2108: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2109: 'sunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2109: 'AddCloudGlow' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2112: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2112: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2112: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2113: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2113: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2113: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2115: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2115: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2116: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2116: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2116: 'clouds' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2117: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2117: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2117: 'clouds' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2118: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2118: 'ao' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2118: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2120: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2120: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2120: 'ao' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2120: 'constant' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2120: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2121: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2123: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2123: 'bounced' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2123: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2124: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2124: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2124: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2125: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2126: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2127: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2127: 'ao' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2127: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2131: 'scatteredSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2131: 'scattered' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2131: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2132: 'scatteredSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2132: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2132: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2135: 'underwater' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2135: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2135: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2137: 'torchlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2137: 'torch' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2137: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2138: 'torchlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2138: 'ao' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2138: 'constant' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2138: 'ao' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2138: 'constant' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2140: 'nolight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2140: 'assign' :  cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:2141: 'nolight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2141: 'ao' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2141: 'constant' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2143: 'scatteredUpLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2143: 'scatteredUp' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2143: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2144: 'scatteredUpLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2144: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2145: 'scatteredUpLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2145: 'ao' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2145: 'scatteredUpLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2146: 'scatteredUpLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2149: 'heldLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2149: 'heldLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2149: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2150: 'heldLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2150: 'assign' :  cannot convert from 'varying 3-component vector of float' to 'float'
ERROR: 0:2151: 'heldLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2159: 'sunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2159: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2159: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2160: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2160: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2161: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2162: 'scatteredSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2162: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2163: 'nolight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2163: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2164: 'scatteredUpLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2164: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2167: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2167: 'rgb' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2167: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2167: 'rgb' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2167: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2167: 'rgb' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2167: 'pow' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2167: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2167: 'fire' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2167: 'mix' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2171: 'final' : undeclared identifier 
ERROR: 0:2171: 'nolight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2171: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2171: 'nolight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2172: 'sunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2172: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2172: 'sunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2173: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2173: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2173: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2174: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2174: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2174: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2175: 'scatteredSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2175: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2175: 'scatteredSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2176: 'scatteredUpLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2176: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2176: 'scatteredUpLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2177: 'torchlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2177: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2177: 'torchlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2178: 'underwater' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2178: 'water' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2178: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2178: 'assign' :  cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2181: 'underwater' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2181: 'sunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2181: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2181: 'torchlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2181: 'nolight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2185: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2185: 'lava' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2185: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2185: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2185: 'lava' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2185: 'Glowmap' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2187: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2187: 'glowstone' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2187: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2187: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2187: 'glowstone' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2187: 'Glowmap' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2189: 'torchlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2189: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2189: 'glowstone' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2191: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2191: 'fire' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2191: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2191: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2191: 'fire' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2192: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2192: 'fire' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2192: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2192: 'fire' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2192: 'pow' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2201: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2201: 'torch' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2201: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2201: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2201: 'torch' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2201: 'pow' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2206: 'torchlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2206: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2206: 'lava' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2208: 'heldLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2208: 'heldLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2208: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2212: 'sunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2212: 'DoNightEye' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2213: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2213: 'DoNightEye' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2214: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2214: 'DoNightEye' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2215: 'scatteredSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2215: 'DoNightEye' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2216: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2216: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2216: 'DoNightEye' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2217: 'underwater' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2217: 'DoNightEye' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2219: 'nolight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2219: 'DoLowlightEye' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2221: 'cloudShadow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2225: 'sunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2226: 'skylight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2227: 'nolight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2228: 'bouncedSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2229: 'scatteredSunlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2230: 'scatteredUpLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2231: 'torchlight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2232: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2232: 'lava' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2233: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2233: 'glowstone' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2234: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2234: 'fire' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2235: 'glow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2235: 'torch' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2236: 'heldLight' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2225: '=' :  cannot convert from 'float' to '3-component vector of float'
ERROR: 0:2241: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2241: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'tintColor' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'sunglow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2242: 'sunSpot' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2245: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2245: 'albedo' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2250: 'CalculateUnderwaterFog' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2254: 'CalculateAtmosphericScattering' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:2296: 'mask' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2296: 'matIDs' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2296: 'shadow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2296: 'cloudShadow' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2296: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2296: 'sky' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2297: 'normal' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2297: 'rgb' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2297: 'constructor' : not enough data provided for construction 
ERROR: 0:2298: 'specular' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2298: 'specularity' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2298: 'cloudAlpha' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2298: 'specular' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:2298: 'glossiness' :  field selection requires structure, vector, or matrix on left hand side 

GL error 0x0502: Invalid operation at useProgram  composite
GL error 0x0501: Invalid value at useProgram  composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[20:51:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
gcolor mipmap enabled for /shaders/composite1.fsh
composite mipmap enabled for /shaders/composite1.fsh
[SMC INF]Program composite1 loaded
gnormal mipmap enabled for /shaders/composite2.fsh
[SMC INF]Program composite2 loaded
[SMC INF]Info log: /shaders/final.fsh
ERROR: 0:527: 'const 7-element array of float' : cannot declare arrays of this qualifier 
ERROR: 0:527: 'const' :  non-matching types (using implicit conversion) for const initializer  
ERROR: 0:546: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:547: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:548: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:549: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:550: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:551: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:552: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:592: 'const 7-element array of float' : cannot declare arrays of this qualifier 
ERROR: 0:592: 'const' :  non-matching types (using implicit conversion) for const initializer  
ERROR: 0:601: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:602: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:603: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:604: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:605: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:606: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:607: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:609: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:610: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:611: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:612: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:613: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:614: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:615: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  

GL error 0x0502: Invalid operation at useProgram  final
GL error 0x0501: Invalid value at useProgram  final
[SMC SEVERE][Shaders] Error : Invalid program final
[20:51:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[SMC INF]Program shadow loaded
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[20:51:20] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ff98a5fc2d0, pid=1044, tid=5472
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C  [ig75icd64.dll+0x8c2d0]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Timon\AppData\Roaming\.minecraft\hs_err_pid1044.log
#
# If you would like to submit a bug report, please visit:
#   Java Crash Reporting Page
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
 

 

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Hi,

Zitat

# Problematic frame:
# C  [ig75icd64.dll+0x8c2d0]

Es tritt ein Fehler im Treiber deiner Intel OnBoard Karte auf.

Hast du nur die Intel Karte oder ist es ein Notebook, wo noch eine 2. 3D Karte (Nvidia oder ATI) verbaut ist?

Versuche ansonsten bitte den Shader erst einmal ohne Optifine, oft kommt es vor, dass sich die Versionen von Shader und Optifine nicht vertragen.

Prüfe bitte auch mal, ob der Treiber für deine Intel Karte aktuell ist.

 

-Yuki

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