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Minecraft Beta 1.8


Cruzer
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<p>+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future<br/>+ Added new mob; Endermen<br/>+ Added FOV slider<br/>+ Added brightness slider<br/>+ Added randomly generated ravines<br/>+ Killing a monster makes it drop experience orbs<br/>+ The player can level up by gathering experience orbs<br/>+ Added randomly generated houses<br/>+ Added huge mushrooms<br/>+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room<br/>+ Rewrote the light rendering to use multitexturing instead of direct colors<br/>+ Sky light and block light have different tints, cool colors for sky light, warm for block lights<br/>+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it<br/>+ If the player hits a mob while falling, they always hit a critical hit<br/>+ The game now keeps track of damage sources and types<br/>+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world<br/>+ Ice now only spreads next to existing ice or from coast areas<br/>+ Made the explosions prettier<br/>+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)<br/>+ Added sprinting<br/>+ Added hunger<br/>+ Food is now stackable<br/>+ Improved the logo<br/>+ Added suspended particles to water<br/>+ Added a server list so you can remember multiple servers<br/>+ The player regenerates slowly while the food bar is high<br/>+ Eating food now takes time<br/>+ Skeletons hold their bows better now<br/>+ Added melons<br/>+ Made melons and pumpkins farmable<br/>+ Animals that get hurt will flee randomly for a short while<br/>+ Pigs have snouts now<br/>+ Made a flashier title screen<br/>+ Looking towards the sun during sunset/sunrise changes fog color<br/>+ Added fence gates<br/>+ Added a player list to multiplayer<br/>+ Added Silverfish<br/>+ Added Cave Spider<br/>+ Added huge underground dungeons (stronghold)<br/>+ Added underground mine shafts<br/>+ Added melon<br/>+ Added sprouts for melons and pumpkins<br/>+ Added vines<br/>+ Added iron bars<br/>* Fixed mushrooms spreading infinitely<br/>* Fixed caves generating with too many dead ends<br/>- Removed Herobrine</p><br />

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Quelle: <a href="http://mcupdate.tumblr.com/post/10199253666" class="externalURL" /&gt;http://mcupdate.tumblr.com/post/10199253666</a>

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